
The Game Masters of Garden Place
Grades
3-5, 6-8
Genre
Fiction
A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series.<br /><br />What if your favorite fantasy game characters showed up on your doorstep IRL? Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn!<br /><br />The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm?<br /><br />"Epic...for young fans of Stranger Things."--SLJ<br /><br />"An exciting new adventure exploring friendship...[with] often humorous commentary on social issues."--Booklist

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