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May 5, 2017

12 Insanely Fun Math and Reading Games, Part Five: Electronics

By Allie Magnuson
Grades PreK–K

    The end of the year is upon us, and antsy kids think it's already summer vacation. A surefire way to keep your students learning the last few weeks of school is to break out the electronics.

    Anything that makes noise, lights up, moves, or interacts with students is a good choice to keep those brains stimulated. And in case you're wondering whether this is frugal, you can breathe a sigh of relief. Most electronics for kids are cheap, especially if you buy them used. Or you can borrow them from students or other teachers. Everywhere you look, you will most certainly find something that's AC-powered or battery-operated.

    Here are my final 12 math and reading games of the year — guaranteed insanely fun!

    1. Grammar Quiz Countdown

    Number of students: Whole group

    Skill: Grammar

    Supplies: Wireless responder keypads, projector, screen

    Directions: Create some grammar multiple-choice questions and have students key in their answers before the time runs out.

     

    2. Grammar Quiz Relay

     

    Number of students: Whole group

    Skill: Grammar

    Supplies: Answer buzzers

    Directions: Sort students into groups. Ask a grammar question and see who's the quickest to press the buzzer and answer correctly. When the round is over, let students move up a spot for the next round. Repeat until everyone's had a turn.

     

    3. Complete-a-Sentence

     

    Number of students: Small group

    Skill: Sentences

    Supplies: Walkie-talkies

    Directions: On chart paper, divide sentences into two parts. A student picks a beginning and speaks into Walkie-Talkie One. Another student picks an ending and completes the sentence by speaking into Walkie-Talkie Two.

     

    4. Build-a-Sentence

     

    Number of students: Small group

    Skill: Sentences

    Supplies: Electronic voice changer

    Directions: On chart paper, make a sentence frame. Taking turns, students choose one word from each column in the word bank and speak their sentence into the voice changer.

     

    5. Punctuation Pad

     

    Number of students: Individual

    Skill: Punctuation

    Supplies: iPad (or other tablet), eBook, stylus

    Directions: A student goes through the book and highlights the punctuation in different colors using the stylus.

     

    6. Punctuation Pen

     

    Number of students: Individual

    Skill: Punctuation

    Supplies: Hot Dots, Jr. (or other interactive electronic pen), lesson book

    Directions: A student goes through the book and answers each problem, then self-checks using the interactive pen.

     

    7. Robotic Subtraction

     

    Number of students: Whole group

    Skill: Subtracting

    Supplies: Remote control robot or animal, flashcards

    Directions: Designate a student as the flashcard holder. Every time they hold up a card, set out two number cards: one of the correct answer, and one of an incorrect answer. For each problem, one student steers the robot or animal to the correct answer.

     

    8. Driving Addition

     

    Number of students: Whole group

    Skill: Adding

    Supplies: Remote control car, flashcards, manipulatives

    Directions: Designate a student as the flashcard holder. Every time they hold up a card, set out two groups of manipulatives: one with the correct number of objects, and one with an incorrect number. For each problem, one student drives the car to the correct answer.

     

    9. Place Value Spotlight

     

    Number of students: Small group

    Skill: Place value

    Supplies: Laser finger clips, number cards

    Directions: Prepare some cards with two and three-digit numbers. Invite students to put the laser clips on their fingers. After they each pick a card from the pile, call out either ones or tens. Students point to the correct place on their cards.

     

     

    10. Place Value Duel

     

    Number of students: Small group

    Skill: Place value

    Supplies: Laser lightsabers, number cards

    Directions: Prepare some cards with three-digit numbers. Invite students to put lightsabers on their fingers. After they pick a card from the pile, call out either ones, tens, or hundreds. Students race to see who can point to the correct spot first.

     

    11. Doodle Board Decomposing

     

    Number of students: Individual

    Skill: Decomposing

    Supplies: Doodle glow board

    Directions: Student picks a number and, by drawing on the doodle board, breaks it into the parts that equal it.

     

    12. SMART Board Composing

     

    Number of students: Individual

    Skill: Composing

    Supplies: SMART board

    Directions: Student picks two numbers and, by drawing on the SMART board, combines them into one.

     

     

     

    The end of the year is upon us, and antsy kids think it's already summer vacation. A surefire way to keep your students learning the last few weeks of school is to break out the electronics.

    Anything that makes noise, lights up, moves, or interacts with students is a good choice to keep those brains stimulated. And in case you're wondering whether this is frugal, you can breathe a sigh of relief. Most electronics for kids are cheap, especially if you buy them used. Or you can borrow them from students or other teachers. Everywhere you look, you will most certainly find something that's AC-powered or battery-operated.

    Here are my final 12 math and reading games of the year — guaranteed insanely fun!

    1. Grammar Quiz Countdown

    Number of students: Whole group

    Skill: Grammar

    Supplies: Wireless responder keypads, projector, screen

    Directions: Create some grammar multiple-choice questions and have students key in their answers before the time runs out.

     

    2. Grammar Quiz Relay

     

    Number of students: Whole group

    Skill: Grammar

    Supplies: Answer buzzers

    Directions: Sort students into groups. Ask a grammar question and see who's the quickest to press the buzzer and answer correctly. When the round is over, let students move up a spot for the next round. Repeat until everyone's had a turn.

     

    3. Complete-a-Sentence

     

    Number of students: Small group

    Skill: Sentences

    Supplies: Walkie-talkies

    Directions: On chart paper, divide sentences into two parts. A student picks a beginning and speaks into Walkie-Talkie One. Another student picks an ending and completes the sentence by speaking into Walkie-Talkie Two.

     

    4. Build-a-Sentence

     

    Number of students: Small group

    Skill: Sentences

    Supplies: Electronic voice changer

    Directions: On chart paper, make a sentence frame. Taking turns, students choose one word from each column in the word bank and speak their sentence into the voice changer.

     

    5. Punctuation Pad

     

    Number of students: Individual

    Skill: Punctuation

    Supplies: iPad (or other tablet), eBook, stylus

    Directions: A student goes through the book and highlights the punctuation in different colors using the stylus.

     

    6. Punctuation Pen

     

    Number of students: Individual

    Skill: Punctuation

    Supplies: Hot Dots, Jr. (or other interactive electronic pen), lesson book

    Directions: A student goes through the book and answers each problem, then self-checks using the interactive pen.

     

    7. Robotic Subtraction

     

    Number of students: Whole group

    Skill: Subtracting

    Supplies: Remote control robot or animal, flashcards

    Directions: Designate a student as the flashcard holder. Every time they hold up a card, set out two number cards: one of the correct answer, and one of an incorrect answer. For each problem, one student steers the robot or animal to the correct answer.

     

    8. Driving Addition

     

    Number of students: Whole group

    Skill: Adding

    Supplies: Remote control car, flashcards, manipulatives

    Directions: Designate a student as the flashcard holder. Every time they hold up a card, set out two groups of manipulatives: one with the correct number of objects, and one with an incorrect number. For each problem, one student drives the car to the correct answer.

     

    9. Place Value Spotlight

     

    Number of students: Small group

    Skill: Place value

    Supplies: Laser finger clips, number cards

    Directions: Prepare some cards with two and three-digit numbers. Invite students to put the laser clips on their fingers. After they each pick a card from the pile, call out either ones or tens. Students point to the correct place on their cards.

     

     

    10. Place Value Duel

     

    Number of students: Small group

    Skill: Place value

    Supplies: Laser lightsabers, number cards

    Directions: Prepare some cards with three-digit numbers. Invite students to put lightsabers on their fingers. After they pick a card from the pile, call out either ones, tens, or hundreds. Students race to see who can point to the correct spot first.

     

    11. Doodle Board Decomposing

     

    Number of students: Individual

    Skill: Decomposing

    Supplies: Doodle glow board

    Directions: Student picks a number and, by drawing on the doodle board, breaks it into the parts that equal it.

     

    12. SMART Board Composing

     

    Number of students: Individual

    Skill: Composing

    Supplies: SMART board

    Directions: Student picks two numbers and, by drawing on the SMART board, combines them into one.

     

     

     

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