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Max's Math Adventures

Hosts Max and Ruthie challenge young students to solve real-world math problems by using clues embedded in fun, rhyming poems.

Grades

PreK–K, 1–2, 3–5

Activity Type

  • Computer Lab Activities
  • Interactive Whiteboard Activities

“Max's Math Adventures” are math and language arts activities created specifically for students in grades K-2. Each adventure focuses on one math skill integral to the K–2 math curriculum. Hosts Max and Ruthie challenge young students to solve real-world math problems by using clues embedded in a fun, rhyming poem. Students will receive immediate feedback from Max, and are often encouraged to self-assess by comparing their answers to Max and Ruthie's.

Choose from 19 different skills, including:

Students can also try their hands at the Extra Challenges — extension activities of different levels to accommodate students' varying needs. Plus, additional Activity Pages feature a bonus activity related to the poem and an illustration to color in.

 

Learning Objectives

By participating in Max's Math Adventures, students will:

  • Apply math skills to solve problems
  • Find mathematical problems in everyday situations
  • Relate everyday language to mathematical problems and symbols
  • Use creative thinking and math skills to figure out the solution
  • Use an interactive online form

Susan Cheyney

GRADES: 1-2
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