Knights of the Lunch Table 1: The Dogdeball Chronicles   The Dodgeball Chronicles

Artie King just wants to ease into life at Camelot Middle School. He's got new lunch buddies, Percy and Wayne, and his science teacher, Mr. Merlyn, is pretty cool. But then there's scary Principal Dager and big bad Joe and The Horde, a bunch of brawny bullies who rule the school.

The real trouble starts when Artie opens a funky old locker that no one, not even Joe, has ever been able to open — and finds it full of mysterious, but useful stuff. Percy and Wayne are high-fiving, Joe is fuming, and the next think you know a challenge is laid down: a do-or-die dodgeball game — The Horde Vs. The Knights of the Lunch Table. Losers get creamed!
  Knights of the Lunch Table 2: The Dragon Players   The Dragon Players

Artie King, the uncrowned good guy of Camelot Middle School, is back with his pals Percy and Wayne in tow as he tries to evade evil Principal Dagger, avoid the school bully Joe and his Horde, and unravel the secret of a pack of mysterious magic cards he finds in his locker. Frank Cammuso's action-packed art and comic dialogue is sure to appeal to graphic novel fans and bring new readers to the format. It's knights, knaves, and nonstop fun!

See an excerpt
Illustrations copyright 2008 Frank Cammuso. KNIGHTS OF THE LUNCH TABLE is a registered trademark of Frank Cammuso. SCHOLASTIC, GRAPHIX and associated logos are trademarks and/or registered trademarks of Scholastic Inc.