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    Ghostopolis

    Ghostopolis

    by TenNapel, Doug

    Imagine Garth Hale's surprise when he's accidentally zapped to the spirit world by Frank Gallows, a washed-out ghost wrangler. Suddenly Garth finds he has powers the ghosts don't have, and he's stuck in a world run by the evil ruler of Ghostopolis, who would use Garth's newfound abilities to rule the ghostly kingdom. When Garth meets Cecil, his grandfather's ghost, the two search for a way to get Garth back home, and nearly lose hope until Frank Gallows shows up to fix his mistake.

    Learning Curve
    "Graphic novel" is a term used by librarians, educators, and booksellers to indicate a publishing format--books written and illustrated in the style of a comic book, consisting of "sequential art"--a series of illustrations which, when viewed in order, tell a story. Although today's graphic novels are a recent phenomenon, this basic way of storytelling has been used in various forms for centuries--early cave drawings, hieroglyphics, and medieval tapestries like the famous Bayeux Tapestry can be thought of as stories told in pictures. The term graphic novel is now generally used to describe any book in a comic format that resembles a novel in length and narrative development.

    School librarians and educators have reported outstanding success getting kids to read with graphic novels, citing particularly their popularity with reluctant readers, especially boys--a group traditionally difficult to reach. At the same time, graphic novels with rich, complex plots and narrative structures can also be satisfying to advanced readers.

    Want to learn more about graphic novels? Check out our discussion guide here .

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    books;hardcover books;hardcovers | Ages 10-13
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    Ghostopolis
    Ages 10-13 $17.49
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    Ghostopolis

    Ghostopolis

    by Doug Tennapel

    This graphic novel tells the story of Garth Hale, who is mistakenly transported into the spirit world. When Garth finds Cecil, his grandfather's ghost, the two team up to get him home.

    $9.74 You save: 25%
    Paperback Book | Grades 6-8
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    Grades 6-8 $9.74
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Ghostopolis

Author: Doug TenNapel

Interest Level:
5-9

Lexile Framework:
300L

Grade Level Equivalent:
2.8

Age:
10-14

Genre:
Comic Books and Graphic Novels, Fantasy

Subject:
Ghosts, Monsters, Vampires, Witches, Magic and Supernatural, Grandparents and Grandchildren, Death, Grief, Loss, Living with Illness and Disabilities

About This Book

Imagine Garth Hale's surprise when he's accidentally zapped to the spirit world by Frank Gallows, a washed-out ghost wrangler. Suddenly Garth finds he has powers the ghosts don't have, and he's stuck in a world run by the evil ruler of Ghostopolis, who would use Garth's newfound abilities to rule the ghostly kingdom. When Garth meets Cecil, his grandfather's ghost, the two search for a way to get Garth back home, and nearly lose hope until Frank Gallows shows up to fix his mistake.

Praise for Ghostopolis

"The story is a good blend of creepy, grotesque, and wacky. TenNapel is a terrific cartoonist and in fine form here." — Booklist

"Creepy details, quick quips and a wry, deadpan (pun absolutely intended) humor are sure to delight." — Kirkus

"There are plenty of action sequences, illustrated with energetic drawings, and a host of smart-talking characters make the story fun. Occasional wordless skits, like a scene of two squirrels wrapped in bandages fighting over an acorn, add charm and extra dashes of humor. TenNapel is an accomplished creator of graphic novels for kids, and this is sure to appeal to all those who love his most famous character, Earthworm Jim." — Publishers Weekly

"Amazing battles, surprise twists, touchingly (but never sappily) real emotions, and excellent deadpan humor. Tennapel’s stylized full-color illustrations straddle a perfect line between realistic and cartoonish. The panels move the story along at a breakneck speed with plenty of cinematic perspectives. As usual, multiple readings only increase the fun." — VOYA


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