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    39 Clues, The: Cahills vs. Vespers Book 3: The Dead of Night (Library Edition)

    39 Clues, The: Cahills vs. Vespers Book 3: The Dead of Night (Library Edition)

    by Peter Lerangis

    The Vespers have crossed a line. Amy and Dan were devastated when the Vespers kidnapped seven Cahills around the world, holding them hostage until Amy and Dan delivered an impossible ransom. But at least the hostages were Cahills - members of the world's most powerful family, trained to face all odds.

    Now the Vespers have gone too far. They've kidnapped Atticus, an innocent 11 year old boy and Dan's only friend. Now Dan and Amy are in the struggle of their lives. Because if they can't outwit the Vespers, the unthinkable will happen...Atticus will die.

    $49.99
    CD | Grades 3-7
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    39 Clues, The: Cahills vs. Vespers Book 3: The Dead of Night (Library Edition)
    Grades 3-7 $49.99
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    Somebody, Please Tell Me Who I am

    Somebody, Please Tell Me Who I am

    by Peter Lerangis Harry Mazer

    Another great title from Scholastic. Detailed description coming soon.

    $5.24 You save: 25%
    Paperback Book | Grades 10-12
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    Somebody, Please Tell Me Who I am
    Grades 10-12 $5.24
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Poof! Rabbits Everywhere

Author: Peter Lerangis

Illustrator: Jim Talbot

Series: Abracadabra! (Book #1)

Interest Level:
3-5

Lexile Framework:
440L

Grade Level Equivalent:
3.5

Guided Reading Level:
N

Age:
7-10

Genre:
General Fiction, Science Fiction and Fantasy

Subject:
Elementary School, Magic and Supernatural, Cleverness, Creativity and Imagination

About This Book

A hilarious new chapter book series about the adventures and misadventures of an after-school magic and mystery club.
Remember: Anything can happen when you wave your magic wand!

It was not Max's lucky day...then again, it never was. All he wanted to do was pull a fake rabbit out of his magician's hat, but - very much by accident - he made real bunnies appear instead! Now bunnies are poofing up all over school, and the Abracadabra Club is in trouble.
Max and his friends Jessica and Quincy love doing magic tricks. But if they can't figure out where the bunnies came from, magic won't be allowed at school anymore. Using a lot of magic, a little skill, and tons of charm, the Abracadabra Club must solve this hopping problem before bunnies take over the school.


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